Personal Project for the shortfilm Servicios Públicos fan Art. After working on this film Servicios Publicos in 2013 by a person who has real passion about the genre, Benjamin Piñeros. So I wanted to return the geature… I always loved the Stylised nature of this film, it’s dark, gritty and full of cool Retro Sci-Fi! In the evenings I’ve been putting together this fan art of the Blimp, I really wanted to recreate it my style. This is just the clay render with a blue sunny sky HDRI map for a quick render, the modeling is almost done with some attention needed on the rear but the textures are soon to be on their way. Which I’ll be doing in Quixel se 2.0, I wanted to wait for a new feature where you can paint the textures straight on to the mesh. The whole workflow in this package speeds it up conciderably, not to mention makes things easier! Servicios Públicos
I started a new personal project QSB67 Engine but it’s slow progress, something to keep the Hard Surface 3d Skills alive while I tackle the low poly action in UE4. I plan to put it into one of my older projects I did a while back HoverPod Roadster Something of a Garage scene with the engine exposed and body panels removed.
Really just a first look at the form for this long haul Twin Pilot Speeder Concept… A Hovercraft vehicle to travel long distances over a light gravity atmosphere.